2011_02_26_MEETING

code WHAT: February 2011 Johnson County Community College Computer Club

WHEN: Saturday, February 26th, 2011, 9am-11am

WHERE: Johnson County Community College Regnier Center Room 361 Overland Park, KS 66210-1299

HOW:

Participants in this workshop will - network with educators interested in computing and in integrating exciting project-building tools into their curriculum - learn about fun, user-friendly, graphical tools that are freely available to educators and students - build a game with at least one user-friendly, graphical programming tool - brainstorm about participants' desires for future topics, classes and/or workshops in computing - discuss interest in and ideas for an interdisciplinary and interschool computing club for educators and students. - enjoy refreshments!

Workshop leaders - Daniel Green, Senior Systems Engineer Oracle Corporation - Steve Hansen, Professor of Computer Science Johnson County Community College - Mark Van Gorp, Assistant Professor of Computer Science Johnson County Community College

Agenda - Participant introductions (name, school, courses they teach,  computing interests, reason for coming, etc.) - An overview of tools - half-hour hands-on session - 10 minute break - Discussion - computing club and promotion to students - potential workshops/training that people want - next steps - Pending time, another optional hands-on session or time to network.

ABOUT COMPUTER CLUB: Computer Club is a monthly workshop for educators and students. Our goal is to let participants experience and create projects that involve motion, animation, sound and media in ways that they can control and script. We use freely available content creation tools such as Scratch from MIT, Greenfoot from Kent University, Alice from CMU and other tools to help participants create their own 2d and 3d games, movies and projects. No experience with technology is necessary. Computer Club focuses on helping educators and students understand and build interactive software projects that can tell stories, challenge users with games and provide an opportunity for participants to creatively use technology. Our goal is to encourage participants to create engaging projects, rather than memorizing software application menus, so that participants can use technology as an enabling tool rather than a passive media consumption platform. Computer Club is free to educators and students. Participants are encouraged to bring a USB memory stick to save their projects. code